Modders use AI to give Skyrim’s Dragonborn the voice of Master Chief, and I am once again asking if this is actually legal-

Skyrim can feel pretty long in the tooth these days. Although the game gets re-released once every four months, it originally came out in 2011, and there are plenty of design quirks lurking in its Gamebryo frame that can make it hard to get into if you’re used to modern, lavish productions.

Take, for example, the silent protagonist. Wouldn’t it be better if we could hear the Dragonborn inflect and emote? Wouldn’t it be better if classic lines like “On second thought, never mind” were delivered with the full range of the human larynx? Wouldn’t it be better if the game were literally voiced by Master Chief from Halo?

Well, dreams do come true, because thanks to the questionable power of AI voice generation, modders have been hard at work asking if they ‘can’ and not if they ‘s…

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Age of Mythology’s least-loved expansion looks like it’s had an overhaul in its remastered version, and we’ll be able to play as China ‘soon’


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Monster Hunter fans are excited because a big farting ape is returning for Monster Hunter Wilds

A livestream from Capcom at Tokyo Game Show has confirmed that big farting ape Congalala is returning to the Monster Hunter series for Monster Hunter Wilds, the upcoming main-line release in the venerable series about skinning dragons and turning them into pants. It’s quite the return for Congalala, who first debuted in Monster Hunter 2 back in 2006. Also, it’s me. I’m Monster Hunter Fans and I’m excited for the poo monkey.

The monster is famous for being fond of mushrooms, and, especially, for releasing a large cloud of toxic gas mid-fight via weaponized flatulence. Exceptionally hardcore Congalala variants over the years have been able to release farts so powerful that they are classified as “dragon strength wind.” I’m not joking. You can go check the wiki if you want.

N…

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The first fan-made story for gloomy psych-horror Amnesia- The Bunker is, of course, a Doom mod-

Amnesia: The Bunker—the latest in Frictional’s string of psychological horror games—is excellent. Set during the First World War, the immersive sim-esque entry in the series wedded gameplay and theme perfectly: The sheer pointless horror of one of the greatest inter-imperial wars in history laid bare as you navigated an ink-black charnel house pursued by creatures dread and unknowable. It was a real bummer, basically. It did not shred at all.

Well fie to that, I say. Let’s get some electric guitars in here and zhuzh things up a bit. Thankfully, the hard work’s already been done. The game’s been out for a little over a month now, so someone’s naturally gone and built Doom in it. It’s the game’s first custom story, in fact, at least on the Steam Workshop, provin…

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